Post by Lucretia on Jun 3, 2012 16:53:02 GMT -6
HUMAN/ANTHRO WORLDS CHARACTER
Name: Anryu Blackwell
Gender: Female
Race: Human
Sub-Race: Werewolf
Breed: Gray
Appearance:
Human: Anryu stands at about 5' 4". Her hair is an auburn mahogany color with slight waves framing her face. She has a generally slender frame as most young women would. Her measurements (for reference) stand at 32c, 28, 34(not metric). Her eyes are an emerald green, and her skin naturally darker due to her heritage.
She is wearing blue jean cut-off shorts, with a large leather and metal rings belt along with what appeared to be a deerskin tube top. She wears soft brown boots (though usually prefers barefoot) with metal rings clasped around her ankles, and leather straps holding up the boots. She had similar metal rings like large bangles around her wrists. Her longer hair that was framing her face had been bunched into small beaded bands that held him like loosely hanging ponytails upfront. The back of her hair was cropped rather short to where if she only has some styling gel she might've been able to spike some of it up. She also had a strange choker necklace with a pendant on it.
i49.tinypic.com/20781l2.png
My friend drew this picture for me, I do own it.
Were: Anryu's entire being grows to stand at just shy of 6' tall on her hind legs. Her bones and muscles shift and bulk up, while fur matching that of her feral form covers her body. Her muzzle and ears grow to resemble a more lupine appearance, as well as her tail growing from the bottom of her spine. She retains her bipedal abilities, but is often ruthless and uncontrollable in this form. It is triggered by the full moon and rage.
Feral: Anryu stands at about 3' at her shoulders, and is approximately 5'4" from nose to tail length wise. She weighs in at around 62 Lbs, making her well within the upper average size of most normal wolves. Her eyes match the emerald green that they usually are as a human, aside from a dull blue undertone. Her gums are a healthy pink, with dark black spots. They aren't an indicator of bad hygiene, but rather simply the way she is. Her teeth are a rather dazzling white, though. Her tongue has a black spot on it, as though she were a Spitz dog, rather than a wolf. Her fur is a patchwork of tan and Gray hues, with semi distinctive markings. Beneath her eyes there are light Gray crescent moon shapes, tips pointed south. It is surrounded by a darker shade of Gray composing most of her upper body fur, with the lighter shade wrapping up above her eye, appearing to be eyebrows of sorts. The top of her nose and muzzle are a tan, with the surrounding areas out to her "cheeks" and following down onto her neck are white. The tan and Gray hues make subtle rings around most of her neck and chest area, the patchwork styling covering her entire body in this seemingly cut-and-paste fashion.
Reference: i.minus.com/jb2geJI7tbNh3P.png
Credit to Wyndbain
Personality:
Anryu can seem cold and distant at times, especially if you don't know her (or she doesn't know you). She has an odd habit of pushing people away, though she subconsciously craves the attention. She tries hard to avoid becoming enraged, often muttering chants to herself to take her out of the situation temporarily to calm herself. She's not afraid to fight, but will generally avoid it if there's a simpler solution. She's often described as being many people at once, as her personality will shift as easily as the winds. This being so, it's best to be cautious around her. You never know just when she may snap...
Magic: Earth (Plant) & Healing
-Spells:
*Tangled Vines -The user summons vines and roots from within the ground or trees to attempt to tangle up the victim in them. It's generally used to capture prey, or slow a foe.
*Merger -The user hides themselves within a large tree by temporarily becoming one with it. It can't be held for too long, but is useful for avoiding most danger.
*Crown of Thorns -The user summons a circle of thorny vines to surround them. The vines often jut up from the ground, and create a temporary cage. It can be used on an opponent to temporarily trap them, but is usually used as a blocking mechanism.
*Call of the Wild -The user can call upon the forest and nature for assistance, often using trees to help her climb into them. (Often seen as growth of vines or branches to assist, can also remove these as well)
*Mild Cure -The spell is placed on a large leaf or fern, then placed against a wound. It draws out any poisons or infections that may be there, helping to quicken heal time.
*Wolven Healing -Mild injuries sustained often heal nearly immediately, such as scratches or small bites. However, deeper ones or wounds sustained by silver weapons often last longer and scar.
*Breath of Life -By sacrificing a great deal of energy, she can bring another back from the brink of death. It does not heal them fully, but will bring them back to a point where they can be nursed back. The spell can possibly backfire, causing the user to sustain injuries instead.
Skills:
*Lean Muscle -This makes Anryu naturally fast, especially compared to a human. Her muscle is so compact that she can take down most humans with little trouble as well.
*Hunter's Sense -Her senses are increased since the bite, causing her to be more aware of her surroundings. As such, it's much easier for her to track.
*High Jump -She can jump unnaturally high, especially in her were form. She can often clear a 6' height with ease.
Biography:
Anryu was born in a small village who made their home within the woods. She learned of tales of the Wendigo and many other mystic beasts. Unlike the horse people, her people raised dogs and other domesticated canines. As such, Anryu felt at ease with the beasts and often wandered without a second thought.
She traveled deep one day, when she was met by a strange light. She felt a presence, and allowed it to merge with her. Shortly after, she found she was able to perform things that others couldn't. The trees and ferns seemed to listen to her, and assist her. She knew it must be connected, and practiced in silent.
Her people were suspicious, though. They were hard to see it as a blessing, and claimed she was cursed. Still, her father pleaded and she was allowed to stay. That is, until trouble seemed to follow her. After a day of her usual wandering, a large black wolf followed her in silence waiting his moment. He struck quickly, pinning her to the ground.
She raised her arms to protect herself, and felt his powerful jaws pierce her skin, crushing the bone in her forearm. Upon hearing her scream, a few hunters quickly rushed to her aid, the beast fleeing into the forest. She should have rightly lost the use of her arm, but to their surprise within minutes the bleeding stopped. Within days, the bone had healed. The elder of the tribe knew what had gone on, and ordered her to leave them as far as she could, or be killed. She was a beast now, capable of destroying their entire existence with little effort.
So she left, searching for the beast who'd done this to her. Eventually, her search faded into the back of her mind, as the painful transformations came time and time again. Her focus shifted to controlling them, and learning about her new surroundings. Now she wanders, searching for companionship and the possibility of a new life.