Post by EchoStorm on Nov 21, 2012 19:23:50 GMT -6
Name: Seveta (sev-et-a) (Sevi)
Gender: Female
Race: Wolf
Sub-Race: N/A
Breed: Lorigani/Merger (wolves who are given 2 spells. They have powerful attacks, but they need much experience to have powerful defenses, also have wings(but it takes up a lot of energy to fly))
Pack: N/A
Rank: N/A
Age: 17 (human (like how old she would be if she were a human)years)
Appearance: Seveta is red/orange wolf ranking at 2'9". She has lovely green eyes that sparkle. They have some cream/gold flecks in them, and she is usually smiling. She has bright white teeth, and plush fur. She has muscle, but it doesn't show. She also has wings (3'5") and a vile around her neck (not bile!)
Personality: Sevi is a shy wolf. She is very gentle and funny, but can be dead serious. She is a great leader, and she tends to put wolves at ease. She likes to goof around, and really likes to play. But Seveta can be stubborn, and she has a solid mind. She often acts innocent, or ignorant. She can be calm though, but also strict. This usually makes people think she's mean, or bossy, or mother-like. Overall, Seveta is a nice wolf. She is very cunning and clever, and many mistake her as weak (size and sweetness). She is very shy with her feelings, but can be outgoing. She can be wary, and sometimes jumpy. She also is hard on herself, and can be a little mother-like, and maybe annoying.
Magic: Water and Air
Spells:
Wind Gust- causes powerful breeze that she can control. She can use it to scoop up enemies, and other things. Not a powerful spell, but can cause some good damage.
Water Whip- causes whip of water to appear. Virtually unable to dodge, and can leave scary scars. Sevi is a little wobbly after.
WindWater- double attack of water and air. Strike multiple times, and at the end, Sevi will most likely creep away. She does that because it is a difficult spell.
Wind Cage (wige)- causes wind orb to form around opponent. Can be dodged, and Seveta needs all her focus to keep the cage.
Water Blockade (bloter)- causes wall of water to surrond her. Thick, but not too, and has a good height. Anyone who touches it will be pulled in, and spit onto the ground. Sevi tends to be tired after, and can't cast her magic.
Her Merge Spell (as a merger)- allows two spells to merge. She can't use magic for the rest of the day, and depending on experience the spell might be weak. (is this allowed? tell me please)
Aiter- causes serpents or dragons of water and air. No venom, but they will twine around enemies, smash, or use waterwhip or airwhip. they leave Sevi crawling, but is very deadly. She has only used this once, and pssed out for 2 days.
Airwhip- causes whip of air. Is invisible, but causes same amount of damage as waterwhip. Sevi is fine after this, but might appear a little more wobbly, or tired.
Power Give (as a merger)- allows others to use her powers. The spells are weakened though, and only last for a day. This leaves Sevi very weak, and should only be used in dire times.
Skills: Sevi makes great poems, and heal. She is very intelligent, and strong. She is agile, though is not very flexible. She is shy, so not many know she can sing. Also, she was raised in a different language, so she might seem like she babbles gibberish (i will decode it). She
Biography: Sevi was born in a land called Feuhma. She was born in Arade, and traveled to the three others (Onda, Remo, and Dete (Dete is underground)). She learned many things there, but Feuhma was getting to small. She then, went to River Citrum, and gathered a vile of its water (the most powerful substance in Feuhma). She doesn't use it, its just a piece of home for her. She took the next dragon (that's their transportation method), and flew to Shinkou Ookami. She spent a few weeks learning the language, and now she speaks with an accent. She ran into Nephi in the forest, and killed an attacker, saving Obi. Nephi allowed her to tag along, and now they are BFFs. Obi and Nephi have been learning the language, and Obi likes her accent.
All credit goes to Wyndbain for the Wolf Maker.
Gender: Female
Race: Wolf
Sub-Race: N/A
Breed: Lorigani/Merger (wolves who are given 2 spells. They have powerful attacks, but they need much experience to have powerful defenses, also have wings(but it takes up a lot of energy to fly))
Pack: N/A
Rank: N/A
Age: 17 (human (like how old she would be if she were a human)years)
Appearance: Seveta is red/orange wolf ranking at 2'9". She has lovely green eyes that sparkle. They have some cream/gold flecks in them, and she is usually smiling. She has bright white teeth, and plush fur. She has muscle, but it doesn't show. She also has wings (3'5") and a vile around her neck (not bile!)
Personality: Sevi is a shy wolf. She is very gentle and funny, but can be dead serious. She is a great leader, and she tends to put wolves at ease. She likes to goof around, and really likes to play. But Seveta can be stubborn, and she has a solid mind. She often acts innocent, or ignorant. She can be calm though, but also strict. This usually makes people think she's mean, or bossy, or mother-like. Overall, Seveta is a nice wolf. She is very cunning and clever, and many mistake her as weak (size and sweetness). She is very shy with her feelings, but can be outgoing. She can be wary, and sometimes jumpy. She also is hard on herself, and can be a little mother-like, and maybe annoying.
Magic: Water and Air
Spells:
Wind Gust- causes powerful breeze that she can control. She can use it to scoop up enemies, and other things. Not a powerful spell, but can cause some good damage.
Water Whip- causes whip of water to appear. Virtually unable to dodge, and can leave scary scars. Sevi is a little wobbly after.
WindWater- double attack of water and air. Strike multiple times, and at the end, Sevi will most likely creep away. She does that because it is a difficult spell.
Wind Cage (wige)- causes wind orb to form around opponent. Can be dodged, and Seveta needs all her focus to keep the cage.
Water Blockade (bloter)- causes wall of water to surrond her. Thick, but not too, and has a good height. Anyone who touches it will be pulled in, and spit onto the ground. Sevi tends to be tired after, and can't cast her magic.
Her Merge Spell (as a merger)- allows two spells to merge. She can't use magic for the rest of the day, and depending on experience the spell might be weak. (is this allowed? tell me please)
Aiter- causes serpents or dragons of water and air. No venom, but they will twine around enemies, smash, or use waterwhip or airwhip. they leave Sevi crawling, but is very deadly. She has only used this once, and pssed out for 2 days.
Airwhip- causes whip of air. Is invisible, but causes same amount of damage as waterwhip. Sevi is fine after this, but might appear a little more wobbly, or tired.
Power Give (as a merger)- allows others to use her powers. The spells are weakened though, and only last for a day. This leaves Sevi very weak, and should only be used in dire times.
Skills: Sevi makes great poems, and heal. She is very intelligent, and strong. She is agile, though is not very flexible. She is shy, so not many know she can sing. Also, she was raised in a different language, so she might seem like she babbles gibberish (i will decode it). She
Biography: Sevi was born in a land called Feuhma. She was born in Arade, and traveled to the three others (Onda, Remo, and Dete (Dete is underground)). She learned many things there, but Feuhma was getting to small. She then, went to River Citrum, and gathered a vile of its water (the most powerful substance in Feuhma). She doesn't use it, its just a piece of home for her. She took the next dragon (that's their transportation method), and flew to Shinkou Ookami. She spent a few weeks learning the language, and now she speaks with an accent. She ran into Nephi in the forest, and killed an attacker, saving Obi. Nephi allowed her to tag along, and now they are BFFs. Obi and Nephi have been learning the language, and Obi likes her accent.
All credit goes to Wyndbain for the Wolf Maker.